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Physics - Kinematics - Combined Linear and Rotational Position

Position of particle on solid object

On the position page we derived an equation for the linear position and on the orientation page we derived an equation for the rotational position.

Px
Py
Pz
=
Cx
Cy
Cz
+
sqrt(Az2 + Ay2) * r sin() + h*Ax
sqrt(Az2 + Ax2) * r cos() + h*Ay
-Ax * r sin()-Ay * r cos() + h*Az

where:

 


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Book Shop - Further reading.

Where I can, I have put links to Amazon for books that are relevant to the subject, click on the appropriate country flag to get more details of the book or to buy it from them.

 

cover Engineering Mechanics - Includes Statics book and dynamics book below..

cover Engineering Mechanics Vol 2: Dynamics - Gives theory for rigid dynamics, aims to allow prediction of effects of force and motion. Includes rotating frame of reference. Lots of colour diagrams, I guess its college / University level.

Commercial Software Shop

Where I can, I have put links to Amazon for commercial software, not directly related to the software project, but related to the subject being discussed, click on the appropriate country flag to get more details of the software or to buy it from them.

 

cover EOVIA Carrara Studio 2 (Windows) - This is a commercial 3D modelling tool with some Physics simulation. I think it is aimed at games and animations, not for accurate physics simulation. Eovia (http://www.eovia.com).

See carrara site for information about version 3 launch in Sept 2003.

cover Carrara 3D Basics - A simpler low cost version

Can you help?

Please send me any improvements to here. I would appreciate ideas to make the pages more useful including error correction, ideas for new pages, improvements to wording. It helps if you quote the full URL of the page.

 

progam

I am working on a project which uses these principles, if you would like to help me with this you are welcome to join in, here:

http://sourceforge.net/projects/mjbworld/

This site may have errors. Don't use for critical systems.

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