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Maths - Quaternion Notations - Superset of complex numbers

A complex number may be expressed as the sum of a real and imaginary part as follows:

a + i b

A quaternion adds two additional and independent imaginary parts as follows:

a + i b + j c + k d

 

So this adds two extra dimensions which square to a negative number, giving a total of:

Representing Rotations

It does superficially look like quaternions extend the way that complex numbers represent rotations, but I don't think quaternion rotation is an extension the way complex numbers represent rotations, they are completely different. I think it is just a coincidence that they both happen to represent rotations. (if it is valid to use the word 'coincidence' in mathematics). For instance:

 

 


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see also:

 

Correspondence about this page

Book Shop - Further reading.

Where I can, I have put links to Amazon for books that are relevant to the subject, click on the appropriate country flag to get more details of the book or to buy it from them.

 

cover us uk de jp fr ca Quaternions and Rotation Sequences.

Commercial Software Shop

Where I can, I have put links to Amazon for commercial software, not directly related to the software project, but related to the subject being discussed, click on the appropriate country flag to get more details of the software or to buy it from them.

 

cover Dark Basic Professional Edition - It is better to get this professional edition

cover This is a version of basic designed for building games, for example to rotate a cube you might do the following:
make object cube 1,100
for x=1 to 360
rotate object 1,x,x,0
next x

cover Game Programming with Darkbasic - book for above software

Can you help?

Please send me any improvements to here. I would appreciate ideas to make the pages more useful including error correction, ideas for new pages, improvements to wording. It helps if you quote the full URL of the page.

 

Terminology and Notation

Specific to this page here:

 

program

I am working on a project which uses these principles, if you would like to help me with this you are welcome to join in, here:

http://sourceforge.net/projects/mjbworld/

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