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Physics - Lorentz Transform

Galilean transform

moving frame

Assuming the relative motion 'v' is along the x dimension then x'=x-vt so the transform will be:

t'
x'
y'
z'
=
1 0 0 0
-v 1 0 0
0 0 1 0
0 0 0 1
t
x
y
z

Lorentz transform

The Lorentz transform relates the spacetime coordinates (t,x,y,z) to (t',x',y',z'), spacetime in different frames.

Assuming the relative motion 'v' is along the x dimension then the transform will be:

t'
x'
y'
z'
=
gamma -b 0 0
-b gamma 0 0
0 0 1 0
0 0 0 1
t
x
y
z

where:

If the velocity is not along the 'x' dimension then we can rotate in the3 space dimensions, apply the simple Lorentz transform, then apply the reverse space rotation.

 

t'
x'
y'
z'
=
1 0 0 0
0 r'11 r'12 r'13
0 r'21 r'22 r'23
0 r'31 r'32 r'33
a -b 0 0
-b a 0 0
0 0 1 0
0 0 0 1
1 0 0 0
0 r11 r12 r13
0 r21 r22 r23
0 r31 r32 r33
t
x
y
z

Any 4x4 matrix (or corresponding linear transformation) that preserves the quadratic form xt G x is called Lorentz.

Lorentz matrices constitutes a group under matrix multiplication.


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