Light is already covered by standards such as Java3D and VRML.
However in this context, think there are a number of additional issues:
- Relection - ie mirrors.
- Refraction - ie lenses
- Particle effects - ie fog, sunset, etc.
Light is already covered by standards such as Java3D and VRML.
However in this context, think there are a number of additional issues:
metadata block |
|
see also: | goto sound
|
Correspondence about this page | |
Book Shop - Further reading. Where I can, I have put links to Amazon for books that are relevant to the subject, click on the appropriate country flag to get more details of the book or to buy it from them. |
|
Commercial Software Shop Where I can, I have put links to Amazon for commercial software, not directly related to the software project, but related to the subject being discussed, click on the appropriate country flag to get more details of the software or to buy it from them. |
|
This site may have errors. Don't use for critical systems.
Copyright (c) 1998-2023 Martin John Baker - All rights reserved - privacy policy.