This toturial was written for me by Imran Khan (imranahmedkhan82@hotmail.com,
iak1982@yahoo.com). |
|||
Adding Sound/Video: Sound: First add a reference of AudioVideoPlayback as we added directx and directdraw in the first tutorial.
To play sound in Directx is very simple. First Declare a instance to the Audio Class. Private titlesound As Audio
Simply we add this line to Init( ).
Now simply add this line where you want to play the sound. titlesound.Play( ) when you want to stop call titlesound.Stop( ) For Pause titlesound.Pause( ) If you want to open a file and play it when its declared then write: titlesound.Openl("titlesound.wav", True) If you want to open from any URL, then write: titlesound.OpenUrl("http://www.somename.com/titlesound.wav", True) If you want to jump to certain position in the sound you can use the CurrentPosition property. titlesound.CurrentPostition = 100 This is all about Sound.You can add sound simply to your Game. Video: It is same as the Audio Class . First declare a instance to video class, Private titlevideo As Video Then in whereever you want to start the move declare a new instance of the Video class titlevideo = New Video("titlevideo.mgp", True) to play,stop and pause use the Same method as mentioned in the Audio class.
|
metadata block |
|
see also: | |
Correspondence about this page |
This site may have errors. Don't use for critical systems.
Copyright (c) 1998-2023 Martin John Baker - All rights reserved - privacy policy.