# Maths - Geometry - Further Reading

Curves and Surfaces for CAGD

Curves and Surfaces in Geometric Modeling: Theory and Algorithms

Geometric Fundamentals of Robotics...

Applied Geometry for Computer Graphics...

Geometry for Computer Graphics:...

The Geometry of Physics : An Introduction

Online GIS and Spatial Metadata.

Introduction to Topological Manifolds (Graduate Texts in Mathematics S.)

3D Math Primer - Aimed at complete beginners to vector and matrix algebra.

The NURBs Book (Monographs in Visual Communication) - A NURBS book for software developer, it covers the theory and also the practical side.

NURBS: from Projective Geometry to Practical Use - This is more useful for learning the mathematical foundations of NURBS than for programmers looking for a reference book on practical algorithms or applications of NURBS.

An Introduction to NURBS: With Historical Perspective - This is a good textbook for the theory and maths of curve and surface computer modeling.

Rhino NURBS 3D Modelling. Rhino is a 3D Modelling program, this book explains how to use it.

The Theory of Spinors. Elie Cartan.

Schaum's Outline of Theory and Problems of Tensor Calculus - I'm finding this hard going, it starts off with as review of linear algebra, matrix notation, etc. It redefines a lot of conventions which are hard to relearn, such as superscrips instead of subscripts to identify elements, and a summation convention, then it goes into coordinate transformations. I cant find any definition of what a tensor is. I think this book is aimed at people who already have some knowledge of the subject.

Tensor Calculus and Analytical Dynamics

Introduction to Tensor Calculus and Continuum Mechanics

Tensor Analysis on Manifolds.