Programming - Games - using OpenGL and C++

This tutorial was written for me by Imran Khan (imranahmedkhan82@hotmail.com, iak1982@yahoo.com).
Copyright (c) 2004 is owned by Martin Baker

OpenGL is only a graphics API used for graphics application like games, CAD design.

Topic to be covered in this Tutorial are:

 

 


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Book Shop - Further reading.

Where I can, I have put links to Amazon for books that are relevant to the subject, click on the appropriate country flag to get more details of the book or to buy it from them.

 

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If you are doing a lot of OpenGL programming, and you can afford it. It really helps (in fact its almost essential) to have these 2 books at hand. The programming guide (red cover) explains the theory and the reference manual (blue cover) has complete definitions for all the API calls.

Commercial Software Shop

Where I can, I have put links to Amazon for commercial software, not directly related to this site, but related to the subject being discussed, click on the appropriate country flag to get more details of the software or to buy it from them.

cover Visual C++ .NET for Microsoft Platforms only.

This site may have errors. Don't use for critical systems.

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