Programming - Games - openGL

To help you choose the best language for you to use and to help you get started these tutorials are all identical except that they use different languages.


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Correspondence about this page

Book Shop - Further reading.

Where I can, I have put links to Amazon for books that are relevant to the subject, click on the appropriate country flag to get more details of the book or to buy it from them.

 

cover cover

If you are doing a lot of OpenGL programming, and you can afford it. It really helps (in fact its almost essential) to have these 2 books at hand. The programming guide (red cover) explains the theory and the reference manual (blue cover) has complete definitions for all the API calls.

Commercial Software Shop

Where I can, I have put links to Amazon for commercial software, not directly related to this site, but related to the subject being discussed, click on the appropriate country flag to get more details of the software or to buy it from them.

 

cover Dark Basic Professional Edition - It is better to get this professional edition

cover This is a version of basic designed for building games, for example to rotate a cube you might do the following:
make object cube 1,100
for x=1 to 360
rotate object 1,x,x,0
next x

cover Game Programming with Darkbasic - book for above software

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