mjbWorld Users Guide - Animation - Physics

This section contains some tutorials for animating the mjbWorld program using physics. The X3D/VRML nodes are not especially good for physics because the motions need to be predefined with start and end points, so the program has addional node which continue moveing until they interact with other objects.

For more information about the the theory involved see the physics section of this site.


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Book Shop - Further reading.

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cover The Art of 3-D Computer Animation and Effects. This is a nice glossy colour book, it is for those starting out using 3D graphics programs rather than those who write them.

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cover The Official Blender Game Kit: Interactive for 3D Artists

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