This a is a tutorial about how to run the simple 'asterids' type game using
the program. More
information about this.
First you will need to, either,
First start up the program (if you have not
loaded the program go here)
If need to load the file select load
There are two ways to run the program:
- You can run it directly within the mjbWorld program
as shown below.
- You can export it to Java source, then compile and run it as a standalone
Running the game from within mjbWorld
The touch sensor will not work within the 3d view so we will need to activate
it from the properties view. Son preparation for this select the touchSensor
in the tree view.
To start the animation we will need to use the timeline window
But before starting the animation, start the renderer by pressing the 'front'
button in the 3d view window.
Then press the green arrow in the timeline view to start the animation.
To fire the weapons select the isOver property in the properties view.
This site may have errors. Don't use for critical systems.