Tutorial - this will take you through an example session covering the following topics
- Startup the Program
- Loading a file
- Saving a file
- Exporting to Java3d source
- Displaying the graphics
- Inserting a node
- Graphically editing a world
- Editing a world using forms
- Deforming an object - Transforms and Mesh editing
- Running a Bean Shell script
More advanced tutorials
- Polygonal Modeling
- Build a model of a hand from scratch
- Movement using Interpolators (Animating a hand)
- Movement using Kinematics Bean
- Collisions using Dynamics Bean
- Inverse kinematics tutorial
- Particle Systems tutorial
- Tutorial for blobs
- Keyframing Tutorial
- Tutorial for building a game
- Tutorial for running a game
- Tutorial for creating building from floor plan (without extrude node)
- Tutorial for creating building from floor plan (with extrude node)


