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Maths - Program - 3D interface User Guide

The program is run as follows:

first start Blender (more about blender on this page):

start blender

click 'x' then OK to remove the default cube.

Then change the main window to a script window:

load script

Under 'Scripts' choose 'import' then 'import Euclid Surface'. This starts the script as follows:

load config

Click on the 'Load' button to load the configuration file.

Tabs

There are 6 tabs in the second row, they allow the various groups of parameters to be selected and edited.

Constants

This just displays the list of constants without allowing them to be edited. To edit them click on EditCost tab.

The first entry is a global label, in this case 'multiply', the remainder are user parameters.

blender surfaces script constants

Coordinates

This allows you to edit the coordinate grid and also the camera position.

blender surfaces script coordinates

EditConts

This allows constants to be added, removed and edited.

The first entry is a global label, in this case 'multiply', the remainder are user parameters.

blender surfaces script editConst

Parameters

These parameters define what type of coordinate system and the range of the coordinates.

blender surfaces script parameters

Surfaces

We can define multiple surfaces, each one is defined by 3 equations

blender surfaces script surfaces

Materials

We can have multiple materials, upto 4 per surface.

blender surfaces script materials

 


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