Book Shop - Further reading.
Where I can, I have put links to Amazon for books that are relevant
to the subject, click on the appropriate country flag to get more
details of the book or to buy it from them.
If you are interested in 3D games, this looks like a good book to have on the
shelf. If, like me, you want to have know the theory and how it is derived then
there is a lot for you here. Including - Graphics pipeline, scenegraph, picking,
collision detection, bezier curves, surfaces, key frame animation, level of detail,
terrain, quadtrees & octtrees, special effects, numerical methods. Includes
CDROM with code.
Commercial Software Shop
Where I can, I have put links to Amazon for commercial software,
not directly related to this site, but related to the subject being
discussed, click on the appropriate country flag to get more details
of the software or to buy it from them.
EOVIA Carrara Studio 2 (Windows) - This is a commercial 3D modelling tool with
some Physics simulation. I think it is aimed at games and animations, not for
accurate physics simulation. Eovia (http://www.eovia.com).
See carrara site
for information about version 3 launch in Sept 2003.
Carrara 3D Basics - A simpler low cost version